5 Changes We Don't Want in League of Legends Patch 10.9
By Blake Toman

With League of Legends Patch 10.9 set to hit Summoner's Rift on April 29, here are the five changes we don't want in League of Legends Patch 10.9.
Patch Preview for 10.9:
— Mark Yetter (@MarkYetter) April 20, 2020
Trying something new here by showing where specifically we see the champs over-performing that we intend to nerf. Let me know if you like this and if we should keep doing it.
Not showing details like this for buffs bc they are under-performing generally pic.twitter.com/oGjMPGZGGV
5 Changes We Don't Want in League of Legends Patch 10.9
1. Trundle Nerfs
Although the king of the trolls has certainly seen a rise in professional play and solo queue in League of Legends, it's not because his kit or numbers are somehow overpowered. Instead, Trundle has emerged as an answer to the dominance and presence of tanks like Sejuani, Ornn, and Maokai in the meta. Trundle is a champion that has always done well in tank metas due to his ability to steal his opponent's resistances with Subjugate (R).
Turrets traded, and a kill goes to @KaiserLoL's FEASTing Trundle! We increase our lead over SK! #LEC pic.twitter.com/bidbL9Qarf
— MAD Lions LoL English (@MADLions_LoLEN) March 20, 2020
Nerfing Trundle at this point and time would only serve to give the tank meta no real opposition in the form of a champion designed to beat tanks. Moreover, his presence in the jungle has been sufficiently addressed through champions that directly mitigate his kit. Specifically, Graves and Kindred have both been used in professional play to kite out Trundle and make his kit relatively useless in the wrong matchup. The last thing he needs right now is a round of nerfs.
2. Quinn Buffs Combined with Sanguine Blade Buffs
While both Quinn and Sanguine Blade have been relatively weak on the most recent series of patches, buffing both at the same time may be a problematic idea considering how well Quinn uses Sanguinue Blade. Quinn's mobility almost always allows her to find an isolated opponent, which allows her to make full use of the item's passive.
Buffing Sanguine Blade first and Quinn second would go a long way to ensuring the balance of both the item and the champions it effects. If the initial buff to Sanguine Blade is good for most champions, but too strong on Quinn, the item could see another nerf that would prevent it from becoming a meta or common item.
3. Bard and Nami Nerfs
Bard and Nami have both been relatively solid supports in solo queue for some time, with each champion maintaining a win rate just above 50 percent. But that success doesn't mean that they're overpowered or that they need a round of nerfs. Nami and Bard were considered the answers to the melee supports that had previously dominated the meta in Season 10, like Leona, Nautilus, Tahm Kench, and Braum.
#LEC Week 3 starts with the first LEC Bard since August 2019, where Vander played it for Rogue and lost against Fnatic! The next furthest Bard game dates back until Summer 2017, played by Kold! pic.twitter.com/naWBJaGZVR
— LoLEsports Stats (@LoLEsportsStats) February 7, 2020
With Alistar, Taric, and Rakan all coming back into the meta, these champions serve a valuable role in countering melee champions by making the early laning phase difficult to navigate. Of course, that does mean that they'll have a higher win rate than other supports, but that could be more a result of favorable matchups than an overpowered kit.
4. Glacial Augment Cho'Gath Buffs
The rune system changes in Season 9 flipped the script for a number of champions like Lissandra and Veigar. But now the changes are finally affecting a tank top laner turned AP mid laner. Cho'Gath can itemize effectively into items that synergize well with the Glacial Augment rune, like Hextech GLP-800, and guarantee that he lands his Rupture (Q).
Cho'Gath with Glacial augment is a really dumb champ
— Shakarez (@Shakarez) January 11, 2020
The burst damage of his kit, when combined with the slows he gets from Glacial Augment, make him strong enough as he is. His built in scaling and bonus health only make him more a threat and certainly don't leave him weak enough to need another round of buffs.
5. Another Round of Fiddlesticks Buffs
The Fiddlesticks rework fundamentally changed the nature of the champion from a support, jungler, and mid laner, to a jungle only champion. That wasn't a bad thing. Fiddlestick's clear is better than most other junglers in the game right now and if executed correctly he can get a massive lead over his opponents.
2 minute Fiddlesticks rework jungle clear guide
— ender (@endercasts) April 1, 2020
Hint: you can double-clear every camp besides krugs pic.twitter.com/rx4Gzrnpup
But, buffing his ability to be a support only serves to also indirectly buff his ability to carry and sustain in the jungle. As a primarily jungle oriented champion, changes for Fiddlesticks should focus on his viability and win rate in the jungle first. Every other role should be an afterthought. Just as Aphelios should be balanced based on his presence in bot lane and not in the jungle, Fiddlesticks shouldn't be getting a round of support buffs that will only push his jungle kit to the top tier.