5 Things We Want in Call of Duty: Warzone 2
Reports revealed Wednesday that, on top of the seismic move by Microsoft to buy Activision Blizzard, a new Call of Duty: Warzone sequel is reportedly in development, and exclusively for PlayStation 5, Xbox Series X|S, and PC.
While Warzone 2 has yet to be officially confirmed, it's hard to ignore the latest leaks circulating on social media saying that the title is set to be a "clean slate" for the game. As such, here are five things we would want to see in a sequel for Call of Duty: Warzone.
5 Things We Want in Call of Duty: Warzone 2
5. A Map More Suitable for Driving
Kicking off the list is a point focused on what would be the new flagship COD battle royale map. Driving is difficult in Caldera with the abundant vegetation, obstacles and elevation changes present, as well as with most roads being thin and narrow. As such, it's hard to land deep out of the zone at POIs and be confident that you can get to the first circle the way you could in Verdansk. This is one of the biggest contributing factors in what makes the pacing feel off and rotations feel awkward.
4. No Loadout Drop Purchase Delay
This one is pretty much a no-brainer. A frustration that's been discussed extensively by just about every big-name content creator and even Los Angeles Lakers' star Anthony Davis, the adjustment intended by Raven Software to perhaps breathe a breath of fresh air to the pacing of the game has not been well-received.
3. Smooth Console Performance
Something that a large portion of both PlayStation and Xbox players can attest to it seems, from FPS drops to strange FPS caps, loading/rendering problems, crashes, freezing at buy stations and more, Warzone Pacific has been close to unplayable for a large portion of the player base since the launch of Caldera. With Warzone 2 reportedly being a "completely new game for the better hardware," they have to get these bugs out.
2. Console FOV Slider Setting
Speaking of being built for next-gen, there would be no excuse not to have an FOV slider setting for console players this time around. Considering how long console players have asked for this feature, especially after having it in Black Ops Cold War and Vanguard, it's pretty odd that there hasn't been much transparency from the devs as to why this is still a problem in Warzone. If it's cause by performance limitations, then this sequel shouldn't have a problem with that at all.
1. Working Anti-cheat Kernel-level PC Driver on Day One
Whether it's an improved version of the RICOCHET anti-cheat initiative or something completely new, getting wallhackers, aimbotters and flying cars out of the game needs to be at the top of the whiteboard for Warzone 2. There may never have been a popular game out there that better known for its hacking and cheating problems than Warzone.