Apex Legends Fight Night Collection Event Set for Tuesday
Respawn Entertainment will bring the Fight Night Collection Event to Apex Legends on Tuesday, kicking off the first collection event of Apex Legends Season 7.
Airdrop Escalation Takeover LTM Ups Supply Drops
The Airdrop Escalation Takeover limited-time mode will be the first LTM that takes over the standard Apex Legends playlist rather than is relegated to its own playlist. Supply drops are at the center of the game mode. Four supply drops will arrive right at the start of the map, and each round will bring in more drops.
Each drop contains a fully-kitted weapon of a tier relative to the round of the game. A round four drop might contain red armor and crate weapons, for example.
Pathfinder Town Takeover Brings Boxing Style to Apex
The event will bring a Pathfinder Town Takeover to Olympus. In Pathfinder's boxing ring, players won't be able to use their weapons or abilities — players can only fight using melee attacks. No outside projectiles, grenades or abilities can penetrate the ring's force field, forcing onlookers to join the fisticuffs or sit out the fight.
Loot balls in the ring will contain rare loot.
Gibraltar Heirloom Headlines New Cosmetics
Fight Night will bring 24 new cosmetics, including skins for various Legends and an Heirloom for Gibraltar. Collecting all 24 event items will unlock the Heirloom.
The Heirloom itself is a smoldering Patu, or battle club. It is engraved with the phrase "BULA DRN." Bula is a shortened version of the Fijian phrase "ni sa bula vinaka," which means "wishing you happiness and good health." Gibraltar's ex, Nik, had the club made for Gibraltar when they were together, and the "DRN" may be an abbreviation for "Dear, Nik." Nik calls the small green gem hanging from the handle as "Little Mouse," in an Apex Legends comic, further underlining the weapon's sentimental value.
MRVNs Return with Loot
Mobile Robotic Versatile Entities, also known as MRVNs, will appear around the map again during the event. Players can interact with them for free loot with its strength determined by the face on the MRVN. The happier the MRVN, the more powerful the weapon.
Players can also shoot MRVNs to collect their arms. Bringing those arms to other MRVNs with missing arms will earn a reward.
Apex Legends Patch Notes for Fight Night Collection Event
The Fight Night event brings plenty of balance changes. See them all below.
Legends
Rampart: Amped Cover — Decreased cooldown from 30 seconds to 20 seconds
Caustic: Nox Gas Trap — Decreased cooldown from 25 seconds to 20 seconds
Weapons
Hemlok
- Decreased damage from 22 to 20.
Mastiff
- Spread out 3rd/4th pellets to decrease max range of 4 pellet hits (was +/- 7.5 degrees, now +/- 10)
Prowler
- Reserve bullets increased from 175 to 210
Quality of Life
- Ultimate Accelerants can now be used without opening your inventory. If your ultimate is not currently available, just press the button (or buttons, on a controller) to activate it, and you’ll pull out any stored Accelerant in your inventory and use it automatically.
- When in a lobby, if a party member leaves your lobby for any reason, all party members will be marked as “not ready.” This should stop accidental launches into a match when your buddy dipped out for a second.
- The fabled “Mark All As Seen” button has been added. Click this to remove the pesky (I mean helpful) red dots.
- Pinging the nearest respawn beacon (from spectate) will now always ping the nearest beacon unless you don't have enough time to use it before the ring closes over it, instead of defaulting to the nearest beacon in the next safe ring.
- We now show you how many treasure packs are needed to acquire the next comic page. This should just make it easier to people who are chasing the new bit of lore to know how far away they are.
- Caustic should now smash the door with his Heirloom hammer instead of his leg, if available.
We added a small bit of information to the Find Friends box to describe a situation where your friend might not be findable because of their EA account settings.
Bug Fixes
Bloodhound
- Fixed an issue with Bloodhound’s UI disappearing after interacting with Horizon’s Tactical.
Wraith
- Fixed an issue with Wraith’s Portals getting destroyed by the Trident.
Bangalore
- Fixed an issue with Bangalore’s missile passing through hatch doors when they are closed in Worlds Edge.
Mirage
- Fixed an issue with Mirage’s decoys not making footstep sounds.
Crypto
- Fixed an issue with Hack consuming two Vault keys if two keys were in Crypto’s inventory.
- Fixed an issue with Hack getting stuck within the Trident when deployed as a passenger and the trident is on a ramp.
Revenant
- Fixed an issue causing other players to teleport with Revenant if they punch Revenant when he has very little health.
- Fixed an issue that didn’t allow Revenant to deploy the Death Totem while on the Trident.
Loba
- Fixed a lot of windows in World’s Edge that prevented Loba’s bracelet from passing through.
Rampart
- Fixed an issue that allowed Rampart to place Sheila while in the Phase Runner.
- Fix an issue where UI elements stayed on screen after using Sheila.
Horizon
- Fixed an issue with Horizon’s abilities not affecting Lifeline’s DOC and Crypto’s drone.