Bloodhunt Early Access: Everything You Need to Know
By Jack O'Dwyer
Sharkmob, the development studio behind the new Vampire: The Masquerade battle royale title, Bloodhunt, recently unveiled a host of details during a planned broadcast.
The broadcast took place on the game’s official Twitch channel—during which, developers let players in on what to expect when the game launches in Early Access on Tuesday, Sept. 7.
We would like to remind our fellow kindred and those potentially looking to partake in the Masquerade that Bloodhunt is a Free-to-Play (F2P) Early Access release. The amount of missing features may be disappointing, but, chances are, they won’t be unavailable for long.
Bloodhunt Early Access Details, Tweaks, and More
Bloodhunt Early Access will launch on Sept. 7 through Steam. The first week of playtime will be primarily meant to test server strength and essentially try to “break” the game. Players should expect a bit of downtime should the servers truly be bogged down.
On Sept. 14, the servers will be taken down for scheduled maintenance in which the development team will implemented the feedback and lessons from the past week. An exact downtime duration will likely not be available until that day.
According to player behavior, the development team is buffing melee weapons with increased damage and health leeching.
Keybinds will be available for the sake of accessibility across player ability, setup, and country.
System requirements have been updated ahead of the launch.
Competitive/Ranked Modes and Statistics
There is no competitive or ranked mode planned for Early Access launch—nor is the ability to check the player’s K/D score. Additionally, there will be no FOV slider and no way to switch shoulders for viewing during this period.
However, the developers have stated that if this is something the community truly wants, they will see about adding it in.
Content, Battle Pass, and Cosmetics
There will be a fourth clan available in-game. However, a release date for this clan has yet to be revealed.
There will be an Early Acess Battle Pass with a fixed price point, tier rewards, and more. Currently, the only avenues for customization available to players are the Battle Pass and the cosmetic shop in launch lobby—also known as the Elysium.
As far as cosmetics go, the team seemed open to considering all potential ideas as long as they fit with the general aesthetic and design of the game. Unfortunately, this means no giant banana suits or blinking, bright Christmas trees.
Narrative arcs, quests, and challenges are planned for the game. Some of this will be clan-specific, while others will likely be general. Each in-game season is meant to have a collection of story arcs that will impact the way Prague looks and feels as players continue to hunt rogue vampires.
Whether or not pineapple pizza will be included in the Early Access has yet to be revealed.
Players can expect more lore on the Entity vampire hunters, the deadly Red Gas, and the sect’s connection to the Vatican.
We’ll see you in Prague, kindred.