Call of Duty Update 1.23 Adds 200-Player Warzone, MP5 and Grau Nerfs
Call of Duty Modern Warfare and Warzone Update 1.23 brought 200-player Warzone matches and new gulag weapons to the game early Tuesday morning.
The new 200-player Warzone playlist, available for a limited time, allows four-player teams to drop into Verdansk with 49 other teams. Previously, Warzone capped participants at 150 players.
Players in the gulag will be able to use semi-automatic rifles, sniper rifles and a loadout with nothing but fists and a knife.
The spotter scope, a new piece of equipment, allows Warzone players to zoom in on distant locations and mark enemies for their teammates.
New supply run contracts give players who take them a limited time to receive discounts on all Buy Station purchases.
Tuesday's update also brings plenty of new playlists and weapon balance changes. See those below.
Modern Warfare Update 1.23 Playlists
- Ground War
- Blueprint Gunfight
- Team Defender
- Cheshire Park 24/7
- Shoot the Ship 24/7
- Gunfight Tournaments
- Realism Mosh Pit is now in the Quick Play Filter
Warzone Update 1.23 Playlists
- BR Quads 200
- BR Trios
- BR Duos
- BR Solos
- Plunder: Blood Money
Warzone Update 1.23 Weapon Changes
- The M4 will perform an AR magazine reload when attempting to reload the underbarrel launcher while you have the 50 Round Mag attachment equipped. This has been fixed
- Stopping Power is now applied to headshots. Only certain weapons can go from a 2-shot to a 1-shot head shot, like the FAL and Oden. This fixes a few cases where headshots could sometimes do less damage than body shots when using Stopping Power
Increased Max Ammo
- M4 .458 SOCOM Rounds
Increased Max Ammo and Start Ammo
- CR-56 AMAX M67 Rounds
- SKS 10 Round Mags
- Striker 45 Hollowpoint Rounds
- SCAR Default Mags
- Oden Default Mags
Increased Start Ammo
- SCAR 25 Round Mags
- Oden 25 Round Mags
AX-50
- Increased damage range
HDR
- Guaranteed one-hit to lower torso at any range
Kar98k
- Increased ADS speed
- Small decrease to hip spread
- Increased damage range
MK2 Carbine
- Faster movement speed
- Increased damage range
Dragonuv
- Increased ADS speed
- 2 hit kill min
- Gun recoil returns to the center more
- Faster rate of fire
FAL
- Added a close range damage shelf with one-hit headshot potential
AK-47
- Increased ADS speed
CR-56 AMAX
- Decreased damage range
MP5
- Decreased damage range
- Decreased 10mm damage range
- Reduced long range damage to 10mm ammo
- Slight recoil increase to 10mm ammo
Grau 5.56
- Damage range reduction
- Slight increase to high frequency recoil
- Reduced recoil compensation and decreased range on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels
Shotgun Slugs
- Increased projectile velocity
- Reduced ads spread
- Added dynamic hip spread
- Increased damage ranges
- Increased lower torso damage
No stock attachment
- Increased weapon recoil
- Decreased ADS aiming steadiness