Console FOV Slider, Modern Warfare Sequel, New Warzone 'Experience' Addressed in Community Update
Activision and its band of Call of Duty teams addressed a handful of burning community concerns and topics in a dev blog post Friday, including the lack of a console FOV slider, the next Call of Duty title and a "new Warzone experience."
From future plans, to top community requests and current Warzone priorities, here's a breakdown of the Call of Duty devs' latest special community update briefing.
Call of Duty: Modern Warfare 2, Warzone 2 Confirmed for 2022
Giving Call of Duty players a "peek into what is on the horizon in 2022" for the franchise, the devs confirmed a handful of major rumors and leaks from recent weeks.
The next flagship Call of Duty title will indeed be a sequel to the Modern Warfare (2019) reboot and is being developed in tandem "from the ground-up" by Infinity Ward with a new "Warzone experience." Both of the titles are said to be powered by a brand-new engine as well.
Expect a massive evolution of Battle Royale with all-new playspace and a new sandbox mode.
- Call of Duty Staff
Lack of Warzone Console FOV Slider Explained
In addition to these bombshell announcements, however, the blog also confirmed the reason why the devs have been so hush-hush over the lack of a console FOV slider in Warzone up to this point.
As suspected, the culprit is performance limitations, which shouldn't be an issue in Warzone 2.
"Adding FOV on console in Warzone creates major performance impacts for old gen console players," the blog post reads. "Our goal is for Warzone to be a performant experience on all platforms, so we do not plan to implement an FOV Slider on console at this time."
Season 2 Set to Bring Extensive Quality of Life Changes
Lastly, the blog post looked to drive home the point that the Season 2 release delay over the past two weeks was not in vain, as the new update will bring "over 30 improvements" to Warzone at launch on Monday, Feb. 14.
Specific patch notes for Season 2 at this time include:
- Improvements in all forms of movement: vehicle handling, parachutes deploying at a lower vertical height, increased player mantle height, and collision fixes for both vehicles and players.
- The Gas Mask animation no longer interrupts Operators who aim down sights.
- When inserting Armor Plates, it refills a full plate of armor before filling damaged ones.
- Performance and streaming issues, including Buy Station freezes, voice chat connectivity, and distorted graphics, are addressed across all platforms.
- Specific Operator skins being invisible at certain distances are addressed.
- Blockages to Modern Warfare Multiplayer, which is tied to Warzone’s launcher are addressed.
Ultimately, we want to focus on what makes Warzone enjoyable to our community: where gameplay comes first, and new features aren’t implemented at the cost of stability.
- Call of Duty Staff