Dead by Daylight PTB 5.2 Patch Notes
By Nathan Fusco
Dead by Daylight PTB Patch 5.2 brought a brand new killer to the fold, but that's not all. Besides everyone getting a chance to play the Cenobite, Behaviour Entertainment also focused on balancing Nemesis, the last killer added to the game.
Dead by Daylight PTB 5.2 Patch Notes
The Nemesis Update:
- Movement speed while charging Tentacle Strike Tier 3 increased to 4.0m/s (was 3.8m/s)
- Shattered S.T.A.R.S. Badge effect duration increased to 60 seconds (was 30 seconds)
- Iridescent Umbrella Badge effect duration increased to 30 seconds (was 15 seconds, but was erroneously displayed as 12 seconds)
- Ritual of The Nemesis reduced to reaching maximum Mutation Rate one time (was 4)
"The Nemesis came out in a good state, but has been underperforming slightly in higher skill brackets. These players tend to hit Mutation Rate 3 more often, so a buff here should give him a slight boost at that level of play. Additionally, we have buffed two addons that were underperforming to make them more viable, and made the associated ritual less of a pain to complete."
Bug Fixes
- Fixed an issue that caused The Executioner's rear to be too flat when having "The Corrupted" outfit equipped.
- Fixed an issue that caused a specific hook blocking navigation when a Survivor is hooked on it in Hospital map
- Fixed an issue that caused the killer to body block the basement when standing at the door frame in the main building of the Blood Lodge
- Fixed an issue that caused Meg "Jewel of the party" very rare outfit multiple clipping with her body
- Fixed an issue that caused Meg "Jewel of the party" very rare outfit skirt misshapen when performing various action
- Fixed an issue that caused female survivors to be missing an animation when stepping on a bear trap with the Calm Spirit perk equipped.
- Fixed an issue that caused survivors to perform the falling animation when walking down some stairs in the Raccoon City Police Station map.
- Fixed an issue that caused survivors to float and fall to the ground when cleansing some totems.
- Fixed an issue that caused the durability bar of toolboxes to appear red when sabotaging a hook.
- Fixed an issue that caused the walking animation of the Nemesis to be missing when in spectator mode in a custom game.
- Fixed an issue that caused Victor to be able to pounce on survivors while Dead Hard is being used.
- Fixed an issue that may cause survivors to remain stuck in a window when downed by the Trickster's knives while vaulting.
- Fixed an issue that caused the Doctor's Shock Therapy and Static Blasts not to negate the Oblivious effect.
- Fixed an issue that caused the sound notification for the Tinkerer perk to be too low.
- Fixed an issue that caused the Coup de Grace perk icon to remain lit until all generators are done instead of until all tokens are used.
- Fixed an issue that caused the hook count and the generator count to overlap each other when spectating a custom game.
- Fixed an issue that caused the pause menu to open and close constantly when holding the Escape key during a match.
- Fixed an issue that caused player names with a # symbol to get truncated in the HUD.
- Fixed an issue that caused save file problem.
- Fixed an issue that caused survivor to receive an incorrect benevolent emblem.
- Various bug fixes and improvements to address performance issues on the Family Residence, Sanctum of Wrath and Midwich Elementary School.
- Updated a variety of survivors hair and facial hair cosmetics.