Halo Infinite Increases Game XP to Tackle Progression Difficulties
343 Industries has responded to Halo Infinite's progression troubles by making some much needed changes to the way players earn XP.
Halo Infinite, while well-received, hasn't been without its share of troubles. Many players criticized the progression difficulty of the multiplayer beta, with only small amounts of XP being offered for specific actions. In response to this, 343 set out to make some adjustments to the game's Weekly Challenges, adding a "Play 1 Game" challenge into the mix and doubling the duration of XP boosts. The studio promised to monitor how these adjustments affected the game, stepping in to make additional changes if needed.
Now, 343 have confirmed that they will be doing just that, making more adjustments to further improve progression.
Halo Infinite Increases Game XP to Tackle Progression Difficulties
In a tweet posted earlier this morning, Halo Community Manager John Junyszek outlined how 343 will increase the XP earned for a player's first six matches.
"We noticed that players were starting their sessions with slower payouts than we'd like. To address this, we will be increasing the XP payout for the first 6 matches of each day."
The new XP payouts have been listed as the following:
- 1st Game = 300XP
- 2nd Game = 200XP
- 3rd Game = 200XP
- 4th Game = 100XP
- 5th Game = 100XP
- 6th Game = 100XP
- 7th+ Game = 50XP
Fans have welcomed the changes and have cited it as a great balance for progression. One commentor said, "I really like this update. It basically guarantees you a lvl for the first six games per day (excluding challenges) instead of the current 20 games. Feels like it's a move in the right direction for respecting your time."
Junyszek followed up the change announcement by saying, "We believe this increase will help address those slower initial payouts while also benefiting those of you jumping on each and every day."
"We know many of you want even larger changes and we're committed to doing so, but those will take time. We made this update based on data and player feedback, and we'll monitor its impact after we push it live tomorrow morning. As always, keep sharing your feedback."
Halo Infinite's multiplayer is still in its beta stage, with the full campaign set to launch on Dec. 8. Adjustments to the way the game works, particularly based on player feedback, will likely go along way in cementing Halo Infinite's status as one of the most popular mulitplayers. It certainly seems on track for that title.