Here's All Weapon Buffs and Nerfs in MW3 Warzone Season 1 Reloaded
The patch notes for the first midseason update of Call of Duty: Warzone are here, and we have all the weapon buffs and nerfs in MW3 Warzone Season 1 Reloaded.
The meta in Warzone Season 1 was dominated by a few overpowered guns, like the WSP Swarm, Pulemyot 762, and MTZ Interceptor. Plus, the KATT-AMR revived sniping in the Battle Royale with its power to one-shot enemies with a perfectly placed headshot. Now, the developers have released a handful of major weapon buffs and nerfs to alter the meta, but they surprisingly do not impact the weapons you might think (or hope).
Here's all the weapon changes hitting Warzone today.
Here's All Weapon Buffs and Nerfs in MW3 Warzone Season 1 Reloaded
Here's all the weapon buffs and nerfs in MW3 Warzone Season 1 Reloaded, per Activision.
Assault Rifles
Holger 556
- Max Damage increased to 35, up from 32
M13B
- Max Damage reduced to 23, down from 25
- Near-Mid Damage reduced to 21, down from 24
- Min Damage reduced to 19, down from 22
MCW
- Max Damage increased to 28, up from 24
- Near-Mid Damage increased to 24, up from 20
MCW 16.5” MCW Cyclone Long Barrel
- Damage range benefits reduced by 6%
- Velocity benefits reduced by 7%
- Hip fire and tac-stance penalty reduced by 5%
- Sprint to Fire penalty increased by 1%
MCW RB Regal Heavy Stock
- Gun kick benefit reduced by 11%
- Horizontal and vertical benefit reduced by 5%
- Mobility penalties increased by 3%
- Sprint to Fire penalty increased by 1%
Battle Rifles
MTZ 762
- Max Damage reduced to 42, down from 45
- Near-Mid Damage reduced to 38, down from 42
- Min Damage reduced to 34, down from 37
Light Machine Gun
Bruen MK9
- Max Damage reduced to 28, down from 32
- Min Damage reduced to 26, down from 28
DG LSW
- Max Damage reduced to 29, down from 33
- Min Damage reduced to 27, down from 29
Pulemyot 762 JAK Annihilator Bullput Kit
- Max Damage reduced to 38, down from 40
- Min Damage reduced to 34, down from 36
TAQ Eradicator
- Max Damage reduced to 28, down from 33
- Min Damage reduced to 24, down from 25
Submachine Guns
AMR9
- Max Damage increased to 31, up from 28
- Near-Mid Damage increased to 27, up from 25
- Min Damage increased to 25, up from 23
ISO 9mm
- Max Damage reduced to 21, down from 24
- Near-Mid Damage reduced to 17, down from 19
- Mid Damage reduced to 15, down from 16
- Far-Mid Damage reduced to 12, down from 13
Rival-9
- Slight reduction in horizontal recoil
- MTZ Marauder Stock:
Fire aim stability benefit reduced by 5%
Striker 9
- Near-Mid Damage increased to 27, up from 25
- Min Damage increased to 23, up from 20
Sniper Rifle
KATT-AMR ZANG-34 Barrel
- Damage Range Benefits reduced by 9%
- Velocity Benefit reduced by 8%