Hitman 3 Mastery Unlocks: Full List and Guide

Hitman 3's Mastery system rewards players for their persistence with several unique unlockable benefits from weapons to starting locations.
Hitman 3's Mastery system rewards players for their persistence with several unique unlockable benefits from weapons to starting locations. / IO Interactive

Hitman 3's Mastery system rewards players for their persistence with several unique unlockable benefits from weapons to starting locations.

Below, we've detailed the full list of unlocks per Mastery level in each location.

Hitman 3 Mastery Unlocks

Berlin

  • Rank 2—ICA Remote Micro Taser (tool), Entrance Staff Room (pickup)
  • Rank 3—Club Entrance (start location)
  • Rank 4—Projection Bar (stash)
  • Rank 5—ICA Remote Explosive MK III (incendiary)
  • Rank 6—Projection Bar (start location)
  • Rank 7—Custom 5mm DTI (pistol), Basement Toilet (stash)
  • Rank 8—Radio Tower (start location)
  • Rank 9—Biker Garage (stash)
  • Rank 10—Lethal Poison Vial (poison)
  • Rank 11—Chill Out (start location)
  • Rank 12—Chill-Out Staff Trailer (pickup)
  • Rank 13—Flash Grenade MK III (incendiary)
  • Rank 14—Skylight Access (pickup)
  • Rank 15—Lethal Syringe MK III (poison)
  • Rank 16—DJ Booth (start location)
  • Rank 17—Overpass (pickup)
  • Rank 18—Biker Hangout (start location)
  • Rank 19—Basement Boiler Room (pickup)
  • Rank 20—Classic Cut Long Coat Suit w/ Gloves (outfit), Number Six w/ Gloves (outfit), Remote Explosive Devil Rubber Duck (incendiary)

Carpathian Mountains

  • Rank 2—Laboratory (start location), HWK21 Pale Homemade Silencer (pistol)
  • Rank 3—Outdoors (start location)
  • Rank 4—Proximity Semtex Demo Block MK III (incendiary)
  • Rank 5—ICA Tactical Shotgun Covert (shotgun)

Chongqing

  • Rank 2—Facility Server Supply Room (stash), Electronic Key Hacker MK III (tool)
  • Rank 3—Restaurant Back Stairwell (stash)
  • Rank 4—River-side Walkway (start location)
  • Rank 5—ICA Pen Syringe Emetic (poison)
  • Rank 6—Corridor (pickup)
  • Rank 7—ICA Proximity Concussion Device MK III (incendiary), Restaurant Kitchen (start location)
  • Rank 8—Facility Maintenance Tunnel (pickup)
  • Rank 9—Facility Rooftop (start location)
  • Rank 10—Facility Rooftop (stash), ICA Tactical Shotgun (shotgun)
  • Rank 11—Arcade (pickup)
  • Rank 12—Side Alley (pickup)
  • Rank 13—The Block (start location)
  • Rank 14—Facility Ventilation Room (stash)
  • Rank 15—ICA SMG Raptor Covert (submachinegun)
  • Rank 16—Balcony (start location)
  • Rank 17—The Laundry (stash)
  • Rank 18—Apartment (pickup)
  • Rank 19—Facility Lockerroom (start location)
  • Rank 20—Neon City Suit w/ Gloves (outfit), Hackl Leviathan Sniper Rifle Covert (sniper rifle)

Dartmoor

  • Rank 2—Lockpick MK III (tool), Deliveries (stash)
  • Rank 3—Bathroom (pickup)
  • Rank 4—Garden (start location)
  • Rank 5—ICA19 Shortballer (pistol), Greenhouse (stash)
  • Rank 6—Staffroom (start location)
  • Rank 7—Sedative Poison Vial (poison), Changing Room (pickup)
  • Rank 8—Behind Mansion (start location)
  • Rank 9—Graveyard (pickup)
  • Rank 10—ICA Remote Audio Distraction MK III (distraction)
  • Rank 11—Library (start location)
  • Rank 12—Library (stash)
  • Rank 13—Kukri Knife (melee)
  • Rank 14—Hallway (pickup)
  • Rank 15—Proximity Explosive Duck (incendiary)
  • Rank 16—Zachary's Bedroom (start)
  • Rank 17—Laundry Room (stash)
  • Rank 18—Walking Cane (melee), Main Road (start location)
  • Rank 19—Behind Mansion (starting location)
  • Rank 20—Classic Cut Long Coat Suit w/ Gloves (outfit), Bartoli Woodsman Hunting Rifle, (sniper rifle)

Dubai

  • Rank 2—Atrium Lobby (start location), Burj Al-Ghazali Snowglobe (melee)
  • Rank 3—Kitchen (stash)
  • Rank 4—Meeting room (start location)
  • Rank 5—Emetic Poison Vial (poison)
  • Rank 6—Penthouse Supply Room (pickup)
  • Rank 7—Art installation (start location), ICA Briefcase MK III (container)
  • Rank 8—Artium Toliet (stash)
  • Rank 9—Maintenance Room (pickup)
  • Rank 10—Explosive Golf Ball (incendiary)
  • Rank 11—Guardroom (start)
  • Rank 12—Laundry Room (stash)
  • Rank 13—Ornate Scimitar (melee)
  • Rank 14—Art Backstage Balcony (pickup)
  • Rank 15—Druzhina 34 DTI (sniper rifle)
  • Rank 17—Penthouse Ventilation Area (pickup)
  • Rank 19—Penthouse (start location)
  • Rank 20—ICA Proximity Explosive MK III (incendiary)

Mendoza

  • Rank 2—Parking Lot (start location), ICA DTI Stealth (pistol)
  • Rank 3—Boathouse (stash)
  • Rank 4—Vineyard (start location)
  • Rank 5—Kalmer 2 Tranquilizer (pistol)
  • Rank 6—Worker's Bathroom (stash)
  • Rank 7—Tasting (start location), ICA Combat Axe (melee)
  • Rank 8—Barrel Room (pickup)
  • Rank 9—Shrine (start location)
  • Rank 10—Cinema (stash), Krugermeier 2-2 Silver (pistol)
  • Rank 11—Shrine (stash)
  • Rank 12—Steel Tanks (pickup)
  • Rank 13—Sniper Spot (start location)
  • Rank 14—Villa Attic (pickup)
  • Rank 15—DAK Black Covert (submachinegun)
  • Rank 16—Grapefield Shed (pickup)
  • Rank 17—Dining Area (start location)
  • Rank 18—Villa Basement (stash)
  • Rank 19—Dance Floor (stash)
  • Rank 20—Black & White Tuxedo (outfit), Sieger 300 Viper (sniper rifle)