League of Legends Patch 10.18 VFX Updates

League of Legends Patch 10.18 notes were released revealing VFX updates for several champions and the ignite summoner spell.
League of Legends Patch 10.18 notes were released revealing VFX updates for several champions and the ignite summoner spell. / Photo by Riot Games

League of Legends Patch 10.18 notes were released revealing VFX updates for several champions and the ignite summoner spell. Visual effects are updated from time to time to enhance player quality of life and more accurately depict champion hit boxes. Check out all the League of Legends visual effect updates coming in Patch 10.18 below.

League of Legends Patch 10.18 VFX Updates

Champions who house abilities with unclear hit boxes have been targeted for VFX updates in Patch 10.18. Notable updates include a new indicator for the end of Tryndamere's ult as well as improved clarity and timing of the Ignite summoner spell.

Malzahar

Void Shift (Passive)

  • Reduced some of the noise from the shield. Increased brightness to match other spell shields

Basic Attack

  • New missiles and hit effects

Call of the Void (Q)

  • New quickcast indicator to better represent its actual hitbox. New missile and hit effects

Void Swarm (W)

  • New spawn effects and basic attacks

Malefic Visions (E)

  • New debuff effect and a beam effect when the debuff spreads to other enemies

Nether Grasp (R)

  • New beam, hit, and AOE effects, including a more thematic pool

Snow Day Malzahar

  • New snowball VFX on Q

Battle Boss Malzahar

  • Q updated to rotate spaceships to better match hitbox

Hextech Malzahar

  • Q updated to show hitbox more clearly

Worldbreaker Malzahar

  • Q updated to show hitbox more clearly

Nocturne

Umbra Blades (Passive)

  • New effect to clearly show the area of effect. Nocturne's blades now glow when his passive is ready

Basic Attack

  • New swipes and target effects

Duskbringer (Q)

  • Updated missile effects and rebalanced darkness trail

Shroud of Darkness (W)

  • More thematic spell shield and new attack speed buff effect

Unspeakable Horror (E)

  • Updated beam and shadow effects to show the timing more clearly

Paranoia (R)

  • New dash effect when Nocturne casts the ability. Updated trail and impact effects. Enemies affected by the spell get a shadowy screen space effect.

Frozen Terror Nocturne

  • All VFX updated with a winter thematic

Haunting Nocturne

  • All VFX updated with a spooky thematic

Eternum Nocturne

  • All VFX updated with a sci-fi thematic

Viktor

Basic Attack

  • New missile and hit effects

Siphon Power (Q)

  • Updated beam effect and rebalanced shield effect

Gravity Field (W)

  • Updated gravity zone effect

Death Ray (E)

  • Updated effects to clearly show the area hit

Chaos Storm (R)

  • New initial cast effect

Creator Viktor

  • All VFX updated in Battlecast thematic

Deathsworn Viktor

  • Size of E adjusted to match base

Tryndamere

Undying Rage (R)

  • Tryndamere's body will flash white for an instant at the end of his ultimate to show when the buff expires

Ignite (Summoner Spell)

  • Reduced overall noise while increasing clarity and timing