League of Legends Patch 10.18 VFX Updates
By Nick O'Neil
League of Legends Patch 10.18 notes were released revealing VFX updates for several champions and the ignite summoner spell. Visual effects are updated from time to time to enhance player quality of life and more accurately depict champion hit boxes. Check out all the League of Legends visual effect updates coming in Patch 10.18 below.
League of Legends Patch 10.18 VFX Updates
Champions who house abilities with unclear hit boxes have been targeted for VFX updates in Patch 10.18. Notable updates include a new indicator for the end of Tryndamere's ult as well as improved clarity and timing of the Ignite summoner spell.
Malzahar
Void Shift (Passive)
- Reduced some of the noise from the shield. Increased brightness to match other spell shields
Basic Attack
- New missiles and hit effects
Call of the Void (Q)
- New quickcast indicator to better represent its actual hitbox. New missile and hit effects
Void Swarm (W)
- New spawn effects and basic attacks
Malefic Visions (E)
- New debuff effect and a beam effect when the debuff spreads to other enemies
Nether Grasp (R)
- New beam, hit, and AOE effects, including a more thematic pool
Snow Day Malzahar
- New snowball VFX on Q
Battle Boss Malzahar
- Q updated to rotate spaceships to better match hitbox
Hextech Malzahar
- Q updated to show hitbox more clearly
Worldbreaker Malzahar
- Q updated to show hitbox more clearly
Nocturne
Umbra Blades (Passive)
- New effect to clearly show the area of effect. Nocturne's blades now glow when his passive is ready
Basic Attack
- New swipes and target effects
Duskbringer (Q)
- Updated missile effects and rebalanced darkness trail
Shroud of Darkness (W)
- More thematic spell shield and new attack speed buff effect
Unspeakable Horror (E)
- Updated beam and shadow effects to show the timing more clearly
Paranoia (R)
- New dash effect when Nocturne casts the ability. Updated trail and impact effects. Enemies affected by the spell get a shadowy screen space effect.
Frozen Terror Nocturne
- All VFX updated with a winter thematic
Haunting Nocturne
- All VFX updated with a spooky thematic
Eternum Nocturne
- All VFX updated with a sci-fi thematic
Viktor
Basic Attack
- New missile and hit effects
Siphon Power (Q)
- Updated beam effect and rebalanced shield effect
Gravity Field (W)
- Updated gravity zone effect
Death Ray (E)
- Updated effects to clearly show the area hit
Chaos Storm (R)
- New initial cast effect
Creator Viktor
- All VFX updated in Battlecast thematic
Deathsworn Viktor
- Size of E adjusted to match base
Tryndamere
Undying Rage (R)
- Tryndamere's body will flash white for an instant at the end of his ultimate to show when the buff expires
Ignite (Summoner Spell)
- Reduced overall noise while increasing clarity and timing