League of Legends Patch 11.6: Full List of Champion Changes
By Max Mallow
League of Legends Patch 11.6 notes were posted March 16 a day ahead of the patch hitting live servers.
Patch 11.6 features 12 champions receiving either buffs or nerfs alongside the Battle Academia skins entering the store. Among the notable champions to receive nerfs, Gnar, Hecarim and Urgot made the list. For buffs, Akali, Sylas and Volibear players are getting some help.
League of Legends Patch 11.6: Full List of Champion Changes
Here's a full list of the champion changes in League of Legends Patch 11.6:
Akali
Base Stats
- Health decreased to 500
- Health growth increased to 105
Passive - Assassin's Mark
Q - Five Point Strike
- Energy costs adjusted to 130/115/100/85/70
- Five Point Strike no longer deals 25% bonus magic damage to minions and monsters
W - Twilight Shroud
- Twilight Shroud now increases Akali's maximum energy by 80 (and still restores 80 energy)
E - Shuriken Flip
- Total damage increased to 100/187.5/275/362.5/450 (+85% AD) (+120% AP)
- Damage split between first and second hit changed to 30% of the total damange and 70% of the total damage
R - Perfect Execution
- First dash damage type changed to magic
- First dash damage changed to 80/220/360 (+50% bonus AD)(+30% AP)
Gnar
W - Hyper
- Bonus base damage decreased to 0/10/20/30/40
Hecarim
Q - Rampage
- Base damage decreased to 60/97/134/171/208
Karthus
Q - Lay Waste
- Base damage decreased to 45/62.5/80/97.5/115 (90/125/160/195/230)
LeBlanc
W - Distortion
- Cost decreased to 60/70/80/90/100 mana
Lillia
R - Lilting Lullaby
- Cooldown increased to 150/130/110 seconds
Pyke
E - Phantom Undertow
- Cooldown now decreases on a scale of 15/14/13/12/11 seconds
Renekton
R - Dominus
- Bonus health decreased to 250/400/550
Sylas
Passive - Petricite Burst
- Unshackled bonus attack speed increased to 125%
W - Kingslayer
- Cooldown decreased to 13/11.25/9.5/7.75/6 seconds
- Cost decreased to 60/70/80/90/100 mana
- Heal ration decreased to 45% AP
Urgot
W - Purge
- On-hit damage effectiveness decreased to 50%
Volibear
W - Frenzied Maul
- Healing from Wounded monsters is no longer halved (still reduced against minions)
E - Sky Splitter
- Capped damage changed to 750 at all ranks
Xin Zhao
Passive - Determination
- Heal changed to 7-92 (levels 1-18)
- Heal AP ratio increased to 55%
- Xin Zhao now correctly consumes the passive heal stacks after basic attacking an enemy shortly after casting his W
Q - Three Talon Strike
- Bonus base damage changed to 16/25/34/43/52
W - Wind Becomes Lightning
- Cooldown decreased to 12/10.5/9/7.5/6 seconds
- Cost increased to 60 mana
- Reduced damage against minions changed to 50% - 0% (levels 1-16)
- Slash cast time changed to 0.5 seconds
- Thrust's damage now increases by up to 33% based on critical strike change
- Thrust range increased to 1,000
- Thrust missile speed increased to 6,250
- Thrust now Challenges enemy champions and monsters and reveals them for three seconds
- Hitbox now extends slightly behind Xin Zhao for visual clarity
- Thrust damage ratio of 50% AP added
E - Audacious Charge
- Audacious Charge's cast range increased to 1,100 on Challenged enemies
R - Crescent Guard
- Damage ratio is now 100% AD and 110% AP
For more information on Patch 11.6, check out the notes here.