League of Legends Patch 12.12 Preview
By Lina Hassen
League of Legends Patch 12.12 preview notes have been released.
League of Legends Patch 12.12 is set to go live on June 22, 2022. Patch 12.10 saw the release of the durability update, in which huge system overhauls were implemented to increase the durability of Champions. Patch 12.11 sought to fix a lot of what didn't work in the previous patch. Patch 12.12 has significantly fewer changes than the previous two, but still a few important adjustments to improve gameplay. Here are all the major changes, according to to the Twitter of League of Legends game developer, Tim.
League of Legends Patch 12.12 Preview
1. Champion Buffs
Amumu, Annie, Blitzcrank, Heimderdinger, Ivern, Jarvan, Seraphine, and Yorick are all getting buffed in Patch 12.12. Most of these changes are adjustments to ability costs and cooldowns, or base HP for things like Ivern's Daisy and Heimerdinger's Turrets. Yorick is getting the most changes, with an increase in his Mist Walker's Base Health, Move Speed, Base Health Regen, and Chase Range on E.
2. Champion Nerfs
The Champions getting nerfed this patch include Bel'Veth, Dr. Mundo, Fiora, Janna, Lucian, Singed, Viego, and Zeri. The most notable nerf here is Bel'Veth, with a decrease in almost all of her stats, including Auto Attack Range, HP Regen, value of P stacks, E damage, and R range and damage. Bel'Veth launched with an incredibly high win rate for a new Champion, and these nerfs seek to level her out a bit in game.
3. Champion Adjustments
Adjustments have been made to both Katarina and Shaco's build paths to encourage them to still build high risk and high damage items. Yuumi and Soraka's healing have also both been adjusted. Yuumi's P shield has been strengthened while her E base heal has been decreased. Soraka's R healing has been increased, but no longer removes Grievous Wounds.
4. System Adjustments
There are only two system adjustments coming to Patch 12.12. Now, Night Harvester also includes Fiendish Codex. Predator's Max MS has changed from 45% to 25-50% based on levels, and it's damage has gone from 40-120 to 20-180, with a cooldown changed from 90-60 to 120-60.