MW2 & Warzone 2 Get Buy Station Fixes and Ranked Play Restrictions in New Update

Activision

Infinity Ward has rolled out a brand new update for both Modern Warfare 2 and Warzone 2, implementing a number of fixes and changes to the gameplay.

Modern Warfare 2 and Warfare 2 Season 3 has been off to a mixed start. While players have been making the most out of the new content and battle pass in both games, a number of major bugs and issues have been causing trouble for players in-game.

Perhaps most notably was a bug affecting Massive Resurgence mode, which saw players spawning in the gas. Naturally, this ended in disaster with matches ending in less than a minute. This issue forced Infinity Ward to temporarily remove the mode from playlists. This mode was reenabled a day later, but persistent bugs elsewhere in the game have prompted a round of fixes to be deployed. Here's everything that's been added in the recent update.

MW2 & Warzone 2 April 19 Patch Notes

Global

Stability

  • This update contains fixes for a number of known crashes

Adjustments

  • Improved usability of controller stick rotation in Weapon Preview by preventing the weapon from sliding back and forth.
  • When you inspect a sector from the map view of the Battle Pass, the selection will now automatically take you to the most valuable reward in the sector.

Global Bug Fixes

  • Fixed an issue that could sometimes cause the Killcam not to trigger properly.
  • Fixed an issue causing users to be kicked back to the Main Menu after a second attempt to enter the Battle Pass.
  • Fixed an issue where despite having Dismemberment and Gore Effects turned off, enemies still exploded while using the "Singularity" Blueprint.
  • Fixed an issue where CDL weapon stickers would not show on weapons in-game or in Gunsmith.
  • Fixed an issue where you can trigger the search in the invite Players popup when you shouldn't.
  • Fixed an issue in the Events tab where the price of a Reward appeared in red even though you had enough Trophies to redeem it.
  • Fixed an issue where some Rewards in the level progression screen didn't have descriptions.
  • Fixed an issue where the Player could be kicked to the Main Menu after scrolling through the most recent players section of the Social screen.
  • Fixed an issue where Players wouldn't see rain on Pelayo's Lighthouse after infilling on Kortac Team.
  • Fixed an issue where the base TAQ-56 would display when previewing non-Blueprint Rewards for Ranked Play.
  • Ranked Play: Fixed a visual disparity between a player's actual Rank and Division and the Rank and Division information visible to other players.

Ranked Play: Restrictions

Restrictions in Modern Warfare 2 Ranked Play have been updated to include the following attachments and ammo types:

Assault Rifles

  • SPW 40MM Drill attachment

Sniper Rifles — FJX Imperium Ammunition Types

  • Armor Piercing
  • Incendiary
  • Frangible
  • Hollowpoint
  • Overpressure
  • Explosive
  • The above attachments appear unrestricted in custom loadouts but will be restricted in-game and show as restricted in loadouts once you're in a match.
  • These attachments will be hidden in the custom loadout screen in a future update.

Warzone 2

Battle Royale Adjustments 

  • Improved Buy Station interface for Players using a controller to now start on Gear Selection.
  • Fixed an issue causing rewards for the "Hold The Line" mission to not be rewarded to Players after completion.

Battle Royale Bug Fixes

  • Fixed an issue causing Players to have spawn protection incorrectly applied after a Gulag match.
  • Fixed an issue causing Players to spawn in a Battle Royale lobby with a Default Loadout instead of their favorited Loadout.
  • Fixed an issue causing Players to crash when attempting to open the AAR.

DMZ Adjustments

  • Added a one-minute countdown on DMZ match start before Player can use UAV Killstreak.
  • Added a message in DMZ Active Duty Operator Slots explaining that the last Operator cannot be dismissed.

DMZ Bug Fixes

  • Fixed an issue where the "Enforcer" Raid reward was not properly equipping in DMZ.
  • Fixed an issue where the "Double Cross" Mission in DMZ would incorrectly require a specific Dead Drop location
  • Fixed an issue where Players using a controller were unable to pick up an enemy's backpack after eliminating them.
  • Fixed an issue that could duplicate weapons after dropping and stowing inventory interactions in DMZ.