PUBG Xbox to Receive MP5K in Upcoming PTS Update
The MP5K submachine gun is on its way to PUBG Xbox as part of the Public Test Server update scheduled to arrive Monday.
PUBG's MP5K is a submachine gun chambered for 9mm ammunition. It will be a Vikendi-exclusive weapon, where it will replace the Vector.
PUBG Corp describes the Vector as the gun's closest comparison in the game. The MP5K deals higher per bullet damage at 33, but has a lower firing rate, lading to a lower overall damage per second.
The MP5K can hold 30 bullets in its standard magazine, or 40 with an extended magazine. It fires 900 rounds per minute with fairly easy to control recoil. It can take a tactical stock, all magazine types, muzzle attachments, grips, a laser sight and scopes.
Monday's PTS update will also bring substantial balance changes for the game's weapons. Check out the full list of changes below.
Weapon Balance Changes
M16A4
- When firing using burst mode, the initial recoil has been decreased
- Increased the range before damage fall-off occurs
- This will help increase M16A4 efficiency when fighting over long distances
Canted Sights and the Tactical Stock can now be attached to the M16A4 - The Tactical Stock will decrease recoil recovery time, animation kick and weapon sway, while also improving ADS speed and hip fire accuracy
Vector
- Vector has been rechambered to use 9mm ammo
- Magazine capacity has been increased to 19 bullets by default and 33 with an extended mag (was 13/25)
- Damage decreased from 34 to 31 due to above changes
- Muzzle velocity changed to 380m/s (previously 300m/s)
UMP45
- The UMP9 has been rechambered to use 45ACP ammo and is now called the UMP45.
- Magazine capacity has been adjusted to 25 bullets by default and 35 with an extended mag (was 30/40)
- Gunshot sounds have been changed to be more realistic
- Muzzle velocity changed to 300m/s (previously 400m/s)
MK47 Mutant
- Tactical Stock can now be attached to the MK47 Mutant
- The Tactical Stock will decrease recoil recovery time, animation kick and weapon sway, while also improving ADS speed and hip fire accuracy
Attachments Balance Modification
- SMG and Pistol attachments have been combined and can now be used on both weapon types
- Bullets Loops for Shotguns, Win94 and Kar98k have been combined into one item called Ammo Loops
- Holo Sights can now attach to pistols (When equipped to pistols, the size of the sight will be reduced to fit more appropriately)
Hit Area Damage Multiplier Changes
- Increased SR body shot damage from 110% of base damage to 150%
- Increased SMG limb shot damage from 120% of base damage to 125%
Gameplay Balance
- Decreased the overall aim punch (aim sway) applied when being shot by an enemy
- First aid kits will no-longer heal instantly after use timer and will instead restore health over a 2 second period
- Vehicles now block players from receiving grenade damage with a similar mechanism used for other objects. Although, depending on grenade position and trajectory, damage can still be dealt to players hiding behind vehicles.
Photo courtesy of PUBG Corp