Resto Druid Legendaries Shadowlands: Best Picks Per Gameplay

Resto Druids have topped the healing charts since the beginning of the game, making their Legendaries in Shadowlands something to behold.
Resto Druids have topped the healing charts since the beginning of the game, making their Legendaries in Shadowlands something to behold. / Blizzard Entertainment

Resto Druids have topped the healing charts since the beginning of the game, making their Legendaries in Shadowlands something to behold.

World of Warcraft: Shadowlands came with its own set of unique gear for each class to craft—giving them an exclusive power per piece to improve their combat performance. Players can craft as many legendaries as they'd like. However, they can only wear one at a time, giving them one power at a time. For Restoration (Resto) specialized Druids, their legendary powers center on supporting themselves and their party members.

Resto Druid Legendaries Shadowlands

Currently, the most popular legendaries overall are Vision of Unending Growth, Dark Titan's Lesson, Memory of the Mother Tree, and Circle of Life and Death.

Vision of Unending Growth puts an interesting twist on the Druid's Rejuvenation ability. Each cast has a 2.5% chance of adding an additional cast on a nearby player for no extra cost. It can be equipped as a helm or boots and is preferred in raids. According to players, it provides a better near AoE function than any other legendary.

Dark Titan's Lesson allows Druids to Lifebloom two targets at once, at the cost of the ability doing 10% less healing. While this may seem like a detrimental trade-off, players have reported great success pairing this item with Photosynthesis or Omen/Flash of Clarity. Lifebloom, itself, heals targets for 195% Spell Power over 15 seconds or, when dispelled, 155% instantly. This item can be work around the neck or back and is preferred for Mythic+ dungeons for its single-target potential.

Memory of the Mother Tree can be equipped as a legs or wrist piece. When it procs, it enables an ability called Wild Growth which has a 40% chance for the Druid's next Rejuvenation or Regrowth to affect three additional targets within 20 yards. It is typically used in both raids and dungeons as a healing-exclusive addition to the player's build. However, some say that its RNG aspect is too much of a gamble for them, making the item appear as a "feast or famine" chance.

Circle of Life and Death is typically preferred when battling through Torghast. It has both a damage and healing effect, with damage over time effects performing in 25% less time and healing over time in 15% less time. It's rare that a Resto Druid will use abilities or gear that prioritize damage over healing potential. However, depending on the party members' builds, some may find this extra tick useful. Its biggest drawback is its mana drainage as it needs to be cast frequently. Players recommend pairing this with a Druid's Sunfire or Moonfire abilities.