Valorant Patch 7.0: Full List of Changes
Valorant Patch 7.0 is now live with Team Deathmatch and new Agent, Deadlock.
Valorant Episode 7 Act 1 features everything a player could possibly want in an update: a new mode, progression system, and even an Agent. Deadlock is a Sentinel from Norway designed to trap and slow players down with a toolkit full of broken abilities. She can be paired with a handful of Agents to fully lock down sites on both offense and defense.
Here's a breakdown of all the changes coming with the latest patch, per Riot Games.
Valorant Patch 7.0: Full List of Changes
General Updates
- Added text to the Spray equip screen indicating your bound keybinds.
Agent Updates: Deadlock
- Deadlock is now live.
Modes Updates: Team Deathmatch
- Team Deatchmatch is now live with three new maps.
Progression System Update
- Daily rewards now recognize your engagement in the game and provide players with Kingdom Credits that can be spent on accessories, Agents, and Agent Gear.
- Use your Kingdom Credits to purchase accessories from previous Battle Passes, including Player Cards, Sprays, Titles, and Gun Buddies.
- The Agent Store now allows players to use VP, Recruitment Tokens, or Kingdom Credits to unlock an Agent.
- Each new Agent will have their own Agent Recruitment Event that will give players XP towards the new Agent automatically.
- All Agent-themed gear is available for Kingdom Credits.
Bug Fixes: General
- Fixed an issue where the Spray Wheel was not appearing in-game when there was packet loss during load in.
- Fixed a bug where you were able to purchase outside of your account's region.
- Fixed an issue where you were able to see the opposing team's bullet tracers during the Buy Phase.
Bug Fixes: Agents
- Fixed Chamber's Rendezvous (E) to interrupt the teleport if you are Suppressed mid animation.
- Fixed Yoru's Gatecrash (E) to interrupt the teleport if you are Suppressed mid animation.
- Fixed Omen's From the Shadows (X) to cancel the teleport if you Suppressed while forming.
- Fixed Cypher's Spycam (E) from being placeable on Lotus' rotating doors.
- Fixed issue where Sage's Barrier Orb (C) would sometimes rotate multiple times from a single button press when placing it.
- Fixed issues where on some maps geo Cypher could not pick up his Cyber Cage (C) during the Buy Phase.
- Fixed issue where Killjoy's Alarmbot (Q) could be destroyed from a farther distance than intended by Raze's Boom Bot (C).
- Fixed issue where frame rate would decrease when Reyna is healing from Devour (Q).
Bug Fixes: Social
- Fixed an issue where the Chinese Baidu Pinyin input method could only type English in chat.
- Fixed a bug where the Push-to-Talk key sometimes allowed for voice to be transmitted even when letting go of the key.