Warzone 2, Modern Warfare 2 Season 1 Patch Notes: All Weapon Buffs and Nerfs
At long last, Season 01 of Call of Duty: Warzone 2.0 and Modern Warfare II has officially arrived, and so have the patch notes.
From weapon balancing changes to bug fixes, quality-of-life additions and more, here's a breakdown of the Season 1 patch notes for Warzone 2 and Modern Warfare 2.
Warzone 2, Modern Warfare 2 Season 1 Patch Notes
Here are the official adjustments Infinity Ward and Raven Software have made in this patch:
Progression
- Players can now progress beyond level 55 and earn Prestige rewards
- Seasonal progression will not reset
New Weapons
- Free Weapon acquirable via the Season 01 Battle Pass (A7)
- Free Weapon acquirable via the Season 01 Battle Pass (A6)
- Unlocked via Store Bundle or Weapon Unlock Challenge
Warzone 2, Modern Warfare 2 Season 1 Weapon Changes
Assault Rifles
All
- Increase to long distance flinch on all Assault Rifles
Kastov 545
- ADS speed increase
- Improved ironsight ADS sight picture
Kastov-74u
- ADS speed decrease
- Hip spread increase
M4
- Hip spread reduction
M16
- Rate of fire increase
- Hip spread reduction
- Recoil recenter speed increase
- Shot grouping improvement
- Increase ADS movement speed
- Increase strafing movement speed
- Semi auto recoil reduction
- Semi auto damage reduction
STB 556
- Close range damage reduction
- Reduced sprint to fire speed
Battle Rifles
FTac Recon
- ADS speed improvement
- 5 round magazine - speed and handling improvement
- Increased flinch caused by bullets
- Hip spread decrease
SO-14
- Increased hip fire when full auto
Handguns
- Increase to close range flinch on all Handguns
LMGs
- Increase to long distance flinch on all Light Machine Guns
Marksman Rifles
SA-B 50
- Minor increase to flinch when hit
SP-R 208
- Large increase to flinch when hit
Shotguns
All
- Increase to close range flinch on all Shotguns
Lockwood 300
- Damage range reduction
Bryson 800
- Close range damage increase
- Hip spread increase
SMGs
All
- Increase to long distance flinch on all Submachine Guns
FFS Hurricane
- ADS move speed increase
- Increased headshot damage
- Increased far damage range
Minibak
- Movement speed decrease
- Damage range decrease
- ADS speed decrease
- Hip spread increase
PDSW 528
- Movement speed increase
- Damage range increase
- ADS speed increase
- Hip spread decrease
- Adding Laser and Flashlight Attachments
VEL 46
- Damage range increase
Sniper Rifles
Signal .50
- Fixed attributes on the Signal .50 barrels
Weapon Bug Fixes
- Fixed an issue with the Schlager TTF3 Riser ammo comb on the STB 556 Assault Rifle
- Dropshot exploit fix
- Fixed exploit with bipod mount launching, re-enabled bipod use
- Fixed incendiary damage over time to not flinch the player
New Operators
Zeus (KorTac)
- Unlocked automatically with purchase of Season 01 Battle Pass
Vehicles
Balancing
- Reduced the critical damage multiplier on the Heavy Tank (from 1.6 to 1.25)
- Reduced the damage of the PILA against tanks from 30 to 25%
- Reduced vehicle explosive damage against other vehicles (percentage varies by vehicle)
Bug Fixes
- Tuned exiting the RHIB to help mitigate an issue with players getting stuck
- Exiting the RHIB now places you within the boat. You'll no longer be left in the water behind the boat when moving
- Fixes to vehicle-on-vehicle bug that caused vehicles flying as a result of certain collisions and vehicles pushing others back
- Fixed a bug where the vehicle camera was re-initializing after repairing a wheel
- Fixed vehicles becoming permanently submerged when another vehicle lands on top of them
Equipment
- The Drill Charge sticking to the Riot Shield will always kill the player using the Riot Shield (even if they have the Bomb Squad perk)
Killstreaks
- Cluster Mines now stick to all vehicles
- Ally deaths no longer give the player assist points while their Counter UAV is active
Warzone 2 Modes
Battle Royale
- Core Solos
- Core Duos
- Core Quads
- Third Person Trios
- Unhinged Trios
DMZ
- Trios
Warzone 2 New Perks
- Birdseye: UAV and Radar pings show the heading of the enemy.
- Bomb Squad: Take reduced damage from non-killstreak explosives. Reset fuse timers when picking up live grenades.
- Fast Hands: Reload, use equipment and swap weapons faster.
- Focus: Extended hold breath duration and reduced flinch when ADS.
- Overclock: Field Upgrades are rechargeable and you can store an additional charge. Charge rate decreased by 20%.
- Resupply: Start with an additional Lethal. Recharge equipment over 30 seconds. Previously known as Restock.
- Strong Arm: Throw equipment further. See a preview of the trajectory.
- Survivor: Enemies that down you get automatically pinged. Get revived faster by allies.
Warzone 2 New Field Upgrades
- Battle Rage: An experimental stimulant that gives you an adrenaline rush resulting in quicker Health regeneration, resistance to enemy Tactical Equipment and explosives, and a constantly refreshed Tactical Sprint. This effect persists through damage.
- DDoS: Activates a device that deactivates electronics, and disrupts enemy sensors in the immediate area for a short period of time.
- Inflatable Decoy: A proximity activated decoy mine that violently deploys a kevlar target to confuse and distract opponents.
- Portable Radar: Emits a periodic radar ping to detect nearby enemies.
- Revive Pistol: Equip a revive pistol capable of reviving downed teammates or yourself. Hits to critical locations may be harmful to hostile targets.
- Suppression Mine: A trip mine that, when triggered, emits a constant sound wave that disrupts enemy vision and slows their movement.
Modern Warfare 2 Maps
- Shoot House (6v6) is now live with Season 01
Battle Maps
- Fixed floating grass in Sarrif Bay
- Fixed stretched texture in Santa Seña
- Miscellaneous bug and exploit fixes across all Battle Maps
Core Maps
- Fixed bullet penetration issues across some maps
- Player and equipment collision fixes
- Al Bagra Fortress barracks lighting fixed
- Fixed some deployable cover locations
- General exploit fixes
Modern Warfare 2 Modes
Multiplayer
- Tier 1 is live with Season 01
- Due to recently discovered issues, CDL Moshpit will not go live on the morning of 11/16, as expected
Special Ops
- "Defender: Mt. Zaya - Modified" mission is now available
- "High Ground" mission now available
- Fixed bug where players were unable to revive a teammate if they went down near an ammo box
- Now rewards Stars when collecting intel
Single Player
- Addressed issue where player could get stuck in the elevator during the “Countdown” mission
- Fixed issue where sequence would not kick off during second half of “Kill or Capture” mission
UI/UX
- Combat Record has been added for Core Multiplayer
- Calling card menu has been revamped to show challenges
- Customize tab added (with the addition of custom loading screens)
- Other new content types
- Updates to Weapons tab
- Players can now hold the Ping keybind to communicate via custom visuals and voice lines
- Looking For Party feature now includes preference filters
Quality of Life
Console Field-of-View Slider
- Consoles now have the option to adjust their field-of-view setting up to 120 degrees.
Improved Footstep Audio
The audio team has made significant improvements to the audio system to address this key area.
Squad Score in the UI
- Players will now be able to see the total scores for their entire squad in the in-game Scoreboard.
Join In Queue
- Players are now able to join other Players while they are queued up.
- If a Player joins a full squad that is already queued, the squad will be removed from said queue.
Stowed Weapon Infil
- To guarantee a fair match start, weapons are stowed while skydiving during initial deployment.
Ascenders
- Players now can look around and shoot their weapon while using an ascender.
- Players can now attach to an ascender while falling.
Parachuting
- Players who are parachuting can now mantle and ledge hang.
Ledge Hanging
- The new ledge hanging mechanic makes it easier to traverse over large obstacles.
Automatic Item Pickup
- Backpack slots occupied by stackable items will automatically pick up additional copies until that stack reaches max capacity.
PC Settings
Stow Keybind
- By default, you hold the "Scoreboard" key to stow and "Interact" to equip. Now you're able to set a different keybind for Stow.
Gyro Aiming
- You’re now able to aim using your gamepad’s gyroscope.
"Backpack Behavior: Mixed"
- This new option makes it possible to use the backpack with toggle (cursor) and hold (no cursor).
Ledge Hang Behavior
- This option changes the inputs required to perform a Ledge Grab.
For more on Call of Duty, be sure to check out our top five lists:
- Top 5 Call of Duty Games of All Time
- Top 5 Call of Duty Guns of All Time
- Top 5 Call of Duty Maps of All Time
- Top 5 Warzone Moments of All Time
- Top 5 Warzone Seasons of All Time
Additionally, feel free to check out our timeline on the history of the Call of Duty franchise!