Warzone Season 3 Patch Notes: Weapons
By Kaleb Smith
Warzone Season 3 is upon us, and the Call of Duty battle royale has many updates in its patch notes for weapons. There are a lot of changes to fan favorites like the FFAR 1, M16, Mac-10, and more, and we have everything covered here from the details of the patch notes.
Warzone Season 3 Patch Notes: Weapons
The Season 3 battle pass allows players to unlock two new weapons. At Tier 15 players unlock the new PPSh-41 SMG, and at Tier 31 players unlock the Swiss K31 Sniper Rifle. Additional weapon changes for existing weapons can be found below.
1. FARA 83
- Minimum damage increased from 25 to 26
- Maximum damage decreased from 33 to 31
- Maximum damage range increased by 17 percent
- Recoil pattern has been adjusted
- Unlock using Assault Rifles, get two headshot kills in 15 different matches.
2. Cold War AK-47
- Recoil pattern has been adjusted
3. FFAR 1
- Maximum damage decreased from 30 to 27
- Maximum damage range decreased by 15 percent
- Neck damage multiplier changed from 1.1 to 1
- Upper torso damage multiplier changed from 1.1 to 1
- ADS speed decreased slightly
- Crosshair has been updated to match other Assault Rifles
4. Groza
- Recoil increased slightly
- ADS speed decreased slightly
- Upper torso damage multiplier changed from 1.3 to 1.1
5. Krig 6
- Head damage multiplier changed from 1.4 to 1.5
- Neck damage multiplier changed from 1 to 1.3
- Upper torso damage multiplier changed from 1 to 1.1
- Lower torso damage multiplier changed from 1 to 1.1
6. QBZ-83
- Move speed increased
- ADS move speed increased
- Neck damage multiplier changed from 1 to 1.2
- Upper torso damage multiplier changed from 1 to 1.1
7. LC10
- Bullet velocity increased slightly
- Unlocks using SMGs, get three kills without dying in 15 different matches.
8. Mac-10
- Maximum damage decreased by 1
9. Pelington 703
- ADS speed increased
- Raise time increased slightly
10. Cold War Tactical Rifle Charlie (AUG)
- Time between bursts increased by 33 percent
- Neck damage multiplier changed from 1.8 to 1.3
- 18" Rapid Fire Barrel increase to rate of fire reduced by 56 percent
- 18.2" Strike Team Barrel increase to rate of fire reduced by 64 percent
- 17" Titanium Barrel increase to rate of fire reduced by 59 percent
11. M16
- Time between bursts increased by 10 percent
- Neck damage multiplier changed from 1.8 to 1.1
- 16.3" Rapid Fire Barrel increase to rate of fire reduced by 58 percent
- 15.9" Strike Team Barrel increase to rate of fire reduced by 66 percent
- 16.3" Titanium Barrel increase to rate of fire reduced by 61 percent
12. Sykov
- Sorokin 140mm Auto minimum damage reduced from 23 to 19
- Sorokin 140mm Auto and Akimbo (when equipped together) minimum damage reduced from 19 to 14
More changes were made to specific attachments for all weapons that use them, such as lasers, magazines, muzzles, optics, and rear grips.